Human-Computer Interaction 3e Dix, Finlay, Abowd, Beale

exercises  -  20. ubiquitous computing and augmented realities

EXERCISE 20.10 [extra - not in book]

How can depth be represented in a graphical user interface?

answer available for tutors only

In GUI the depth cues often indicate importance/activity level. Such cues are:


Other exercises in this chapter

ex.20.1 (tut), ex.20.2 (ans), ex.20.3 (ans), ex.20.4 (tut), ex.20.5 (tut), ex.20.6 (tut), ex.20.7 (open), ex.20.8 (tut), ex.20.9 (tut), ex.20.10 (tut)

all exercises for this chapter


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