HUMAN-COMPUTER INTERACTION SECOND EDITION
Dix, Finlay, Abowd and Beale


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Chapter 3 The interaction 3.8 Interactivity Page 136

When looking at an interface, it is easy to focus on the visually distinct parts (the buttons, menus, text areas) but the dynamics, the way they react to a user's actions, are less obvious. Dialog design, discussed in Chapter 8, is focused almost entirely on the choice and specification of appropriate sequences of actions and corresponding changes in the interface state. However, it is typically not used at a fine level of detail and deliberately ignores the 'semantic' level of an interface: for example, the validation of numeric information in a forms-based system.


Chapter 3 The interaction 3.8 Interactivity Page 136

In older computer systems, the order of interaction was largely determined by the machine. You did things when the computer was ready. In WIMP environments, the user takes the initiative, with many options and often many applications simultaneously available. The exceptions to this are pre-emptive parts of the interface, where the system for various reasons wrests the initiative away from the user, perhaps because of a problem or because it needs information in order to continue.


Chapter 3 The interaction 3.9 The context of the interaction Page 137

We have been considering the interaction between a user and a system, and how this is affected by interface design. However, this interaction does not occur within a vacuum. We have already noted some of the physical factors in the environment that can directly affect the quality of the interaction. This is part of the context in which the interaction takes place. However, this still assumes a single user operating a single, albeit complex, machine. In reality, users work within a wider social and organizational context. This provides the wider context for the interaction, and may influence the activity and motivation of the user. In Chapter 6, we discuss some methods that can be used to gain a fuller understanding of this context, and, in Chapter 14, we consider in more detail the issues involved when more than one user attempts to work together on a system. Here we will confine our discussion to the influence social and organizational factors may have on the user's interaction with the system. These may not be factors over which the designer has control. However, it is important to be aware of such influences to understand the user and the work domain fully.


Chapter 3 The interaction 3.10 Summary Page 138

We have also looked at the role of ergonomics in interface design, in analyzing the physical characteristics of the interaction, and we have discussed a number of interface styles. We have considered how each of these factors can influence the effectiveness of the interaction.


Chapter 3 The interaction 3.10 Summary Page 139

Interactivity is the heart of all modern interfaces and is important at many levels from the ordering of screens to the clicking of a button.


Chapter 3 The interaction Exercises Page 139

3.1 Choose two of the interaction styles (described in Section 3.5) that you have experience of using. Use the interaction framework to analyze the interaction involved in using these interface styles for a database selection task. Which of the distances is greatest in each case?


Chapter 3 The interaction Exercises Page 139

3.3 Find out all you can about natural language interfaces. Are there any successful systems? For what applications are these most appropriate?


Chapter 3 The interaction Recommended reading Page 139

M. Helander, editor, Handbook of Human--Computer Interaction. Part II: User interface design, North-Holland, 1988.


Chapter 3 The interaction Recommended reading Page 139

Comprehensive coverage of interface styles.


Chapter 3 The interaction Recommended reading Page 139

A. Marcus, Graphic Design for Electronic Documents and User Interfaces, ACM Press Tutorial Series, 1992.


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