EXERCISE 4.1
Choose one of the people mentioned in
this chapter, or another important figure in the history
of HCI, and create a Web page biography on this individual.
Try to get at least one picture of your subject, and
find out about their life and work, with particular
reference to their contribution to HCI.
answer
open-ended research
EXERCISE 4.2
Choose one paradigm of interaction and
find three specific examples of it, not included in
this chapter. Compare these three - can you identify
any general principles of interaction that are embodied
in each of your examples (see Chapter 7 for example
principles)?
answer available for tutors only
EXERCISE 4.3
What new paradigms do you think may be
significant in the future of interactive computing?
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EXERCISE 4.4
A truly ubiquitous computing experience
would require the spread of computational capabilities
literally everywhere. Another way to achieve ubiquity
is to carry all of your computational need with you
everywhere, all the time. The field of wearable computing
explores this interaction paradigm. How do you think
the first-person emphasis of wearable computing compares
with the third-person, or environmental, emphasis
of ubiquitous computing? What impact would there be
on context-aware computing if all of the sensors were
attached to the individual instead of embedded in
the environment?
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Discuss the ways in which a full-page word processor is or is not a direct manipulation interface for editing a document using Shneiderman's criteria. What features of a modern word processor break the metaphor of composition with pen (or typewriter) and paper? [page 173]
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