Human-Computer Interaction 3e Dix, Finlay, Abowd, Beale
CHAPTER 10
universal design
- Universal design is designing systems so that they can be used by anyone
in any circumstance.
- Multi-modal systems are those that use more than one human input channel
in the interaction.
- These systems may, for example, use:
- speech
- non-speech sound
- touch
- handwriting
- gestures.
- Universal design means designing for diversity, including:
- people with sensory, physical or cognitive impairment
- people of different ages
- people from different cultures and backgrounds.