Human-Computer Interaction 3e ­ Dix, Finlay, Abowd, Beale

exercises

overview

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1. the human - all exercises
ex.1.1 (ans), ex.1.2 (ans), ex.1.3 (ans), ex.1.4 (tut), ex.1.5 (tut), ex.1.6 (open), ex.1.7 (open)
2. the computer - all exercises
ex.2.1 (open), ex.2.2 (tut), ex.2.3 (open), ex.2.4 (tut), ex.2.5 (tut), ex.2.6 (tut)
3. the interaction - all exercises
ex.3.1 (ans), ex.3.2 (ans), ex.3.3 (ans), ex.3.4 (open), ex.3.5 (open), ex.3.6 (tut), ex.3.7 (tut), ex.3.8 (open)
4. paradigms - all exercises
ex.4.1 (open), ex.4.2 (tut), ex.4.3 (tut), ex.4.4 (tut)
5. interaction design basics - all exercises
ex.5.1 (tut), ex.5.2 (tut), ex.5.3 (tut), ex.5.4 (tut), ex.5.5 (tut)
6. HCI in the software process - all exercises
ex.6.1 (tut), ex.6.2 (tut)
7. design rules - all exercises
ex.7.1 (ans), ex.7.2 (ans), ex.7.3 (open), ex.7.4 (ans), ex.7.5 (ans), ex.7.6 (ans), ex.7.7 (tut), ex.7.8 (tut), ex.7.9 (open)
8. implementation support - all exercises
ex.8.1 (ans), ex.8.2 (ans), ex.8.3 (tut), ex.8.4 (tut), ex.8.5 (tut)
9. evaluation techniques - all exercises
ex.9.1 (ans), ex.9.2 (ans), ex.9.3 (ans), ex.9.4 (ans), ex.9.5 (ans), ex.9.6 (tut), ex.9.7 (tut)
10. universal design - all exercises
ex.10.1 (tut), ex.10.2 (tut), ex.10.3 (tut), ex.10.4 (tut), ex.10.5 (tut), ex.10.6 (tut), ex.10.7 (tut)
11. user support - all exercises
ex.11.1 (ans), ex.11.2 (ans), ex.11.3 (ans), ex.11.4 (ans), ex.11.5 (tut), ex.11.6 (tut), ex.11.7 (tut), ex.11.8 (tut), ex.11.9 (tut), ex.11.10 (tut)
12. cognitive models - all exercises
ex.12.1 (ans), ex.12.2 (ans)
13. socio-organizational issues and stakeholder requirements - all exercises
ex.13.1 (ans), ex.13.2 (ans), ex.13.3 (tut), ex.13.4 (tut), ex.13.5 (tut)
14. communication and collaboration models - all exercises
ex.14.1 (ans), ex.14.2 (ans), ex.14.3 (tut), ex.14.4 (tut)
15. task models - all exercises
ex.15.1 (ans), ex.15.2 (ans), ex.15.3 (ans), ex.15.4 (ans), ex.15.5 (ans), ex.15.6 (tut)
16. dialogue notations and design - all exercises
ex.16.1 (ans), ex.16.2 (ans), ex.16.3 (ans), ex.16.4 (ans), ex.16.5 (tut), ex.16.6 (tut)
17. models of the system - all exercises
ex.17.1 (ans), ex.17.2 (ans), ex.17.3 (ans), ex.17.4 (ans), ex.17.5 (tut), ex.17.6 (tut), ex.17.7 (tut), ex.17.8 (tut), ex.17.9 (tut)
18. modelling rich interaction - all exercises
ex.18.1 (ans), ex.18.2 (tut), ex.18.3 (tut), ex.18.4 (tut)
19. groupware - all exercises
ex.19.1 (ans), ex.19.2 (ans), ex.19.3 (tut), ex.19.4 (tut), ex.19.5 (tut), ex.19.6 (tut), ex.19.7 (tut), ex.19.8 (tut), ex.19.9 (tut), ex.19.10 (tut), ex.19.11 (tut), ex.19.12 (tut)
20. ubiquitous computing and augmented realities - all exercises
ex.20.1 (tut), ex.20.2 (ans), ex.20.3 (ans)
21. hypertext, multimedia and the world-wide web - all exercises
ex.21.1 (ans), ex.21.2 (ans), ex.21.3 (ans), ex.21.4 (ans)

 

 



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exercises: 1. human | 2. computer | 3. interaction | 4. paradigms | 5. design basics | 6. software process | 7. design rules | 8. implementation | 9. evaluation | 10. universal design | 11. user support | 12. cognitive models | 13. socio-organizational | 14. comm and collab | 15. task models | 16. dialogue | 17. system models | 18. rich interaction | 19. groupware | 20. ubicomp, VR, vis | 21. hypertext and WWW